game audio sizzle reel 2022
About
Hi there! I’m Thunderplause, a Melbourne-based audio producer and game developer. I write music, create sound effects, voice-overs and implement audio for C# and Unity-based games! I’ve shipped 20+ commercial games across mobile, console, PC and Virtual Reality. I hold a Bachelor of Music with Honours, have a wealth of game audio production experience and a passion for gaming, music, and making weird sounds for a living!
Are you looking to get great sound and music for your game? I’d love to work with you! My rates are competitive and can fit a wide range of budgets, so let’s chat!
OTHER SERVICES offered:
Podcast production: editing and publishing, having worked with KIC POD (#1 at launch on iTunes), BiG Esports podcast and more!
Sonic branding: Creating catchy sounds and jingles to make your content memorable in your branding and advertising!
Voice-over work: For both games, cartoons and advertising/content production
General audio production & post production: Need some audio cleaned up on that commercial? Got some noise on that voice-over? I can fix that for you!
—(photography and graphic design by Jay Donohue) —
Portfolio
Ready Attention Go! - TALi Health
Ready attention go! (Art by Jono Yuen)
This game/app features a mix of fantastical settings for users to explore and has been my largest project to date in the number of music and sound assets needed. Each of the biomes in the game has a totally different and fantastical theme and that meant creating very different musical styles for each, which was an interesting challenge. I’ve included some examples of the music below.
GMTK 48 Hour Game Jam Submission - Eject Bombin’
GMTK Game Jam 2021 - Eject Bombin’ - Ranked 57 of 5,814 in GMTK Game Jam 2021
Ranked 57th out of 5,814 submissions! Featured in Game Maker’s Toolkit’s “Best Games of the Jam” VIDEO for 2021! I produced Music and SFX for the game “Eject Bombin’" in the 48-hour Game Maker’s Toolkit Game Jam. This is a great example of what I can produce in a short window of time. Click the image or HERE to check out the game, or listen to the music tracks here:
Jumanji: Epic Run (3rd person runner)
Jumanji: Epic run
I produced both the Music and SFX for this fast-paced action runner game for mobile. The music had to reminiscent of the recent film’s soundtracks whilst also maintaining it’s own identity. The SFX needed to be punchy and attention grabbing and maintain the same fun and exciting tone of the films too!
Original music composition & production
Original SFX creation
Audio implementation in C# / Unity
Hatchtopia Life! - (city builder + minigame rush)
Hatchtopia Life!
This game is an integration with the “Hatchtopia” line of kids toys. The game had to appeal to an early to pre-teen demographic with punchy, poppy music and delightfully cute SFX. My contributions include:
Original music composition & production
Original SFX creation
Voice-over performing & editing
Audio implementation in C# / Unity
Trailer audio production
Cartoon Network: Plasma Pop! (bubble pop puzzler)
Cartoon network: Plasma Pop!
This delightful bubble-popping puzzler features a lineup of Cartoon Network’s most beloved cartoon characters and franchises. I produced all the Music and SFX, and painstakingly combed through episodes of the shows to extract VO for the character’s Voice barks. My contributions:
Original music composition
Original SFX creation
Voice-over editing
Audio implementation in C# / Unity
AR Robot (lite-RPG fighting game)
AR Robot
This is an augmented-reality fighting game with light RPG elements. My contributions include:
Original music composition
Original SFX creation
Audio implementation in C# / Unity
Trailer audio production
Bouncy Ropes (puzzle platformer)
bouncy ropes
Thunderplause contributions:
Original music composition & production
Original SFX creation
Voice-over performing & editing
Audio implementation in C# / Unity
Trailer audio production
Dumb Ways To Die Series (5 games)
Dumb ways to draw
I have worked on the Music, SFX and Voice work for all of the beloved “Dumb Ways To Die” series of five video games, creating music remixes of the well-known Dumbways theme, some bizarre voice work to pair with the cartoonishly horrifying deaths of the characters, and the crunchy/gory sound effects too!
My contributions to these 5 games include:
Original SFX creation
Remixing/covering original Dumb Ways Theme into new genres
Voice-over performing & editing
Audio implementation in C# / Unity
Trailer audio production
Here are some of the games from that series:
dumb ways to draw (drawing puzzle game)
dumb ways to dash (3rd person racing)
dumb ways to die 2 (minigame rush)
COMPLETE LIST OF SHIPPED TITLES:
Ready Attention Go! (Game/App for schools/clinicians for kids with ADHD)
Eject Bombin’ (featured on GMTK’s “The Best Games from GMTK Game Jam 2021” video)
Jumanji: Epic Run (3D 3rd person runner - iOS/Android)
Heroes Trials (3D isometric action adventure - PC/Switch)
Rise of the Teenage Mutant Ninja Turtles: Ninja Run (3D 3rd person runner - iOS/Android)
Hatchtopia Life (3D World builder + minigame rush - iOS/Android)
The Walking Dead: Saints and Sinners VR (Virtual Reality shooter - PC VR)
Cartoon Network: Plasma Pop (2D bubble popping puzzler - iOS/Android)
Hobby Kids: Hop ‘n’ Chop (2D puzzle platformer - iOS/Android)
AR Robot (3D augmented reality fighting game - iOS)
Monkey Ropes (2D puzzle platformer - iOS/Android)
Bouncy Ropes (2D puzzle platformer - iOS/Android)
Ghost Pop! (3D isometric auto-runner - iOS/Android)
Bouncy Balls (2D hyper-casual - iOS/Android)
Hatchimals CollEGGtibles (2D minigame rush - iOS/Android)
Safe Zone (3D isometric auto-runner - iOS/Android)
Dumb Ways To Die 1 (2D minigame rush - iOS/Android)
Dumb Ways To Die 2 (2D minigame rush - iOS/Android)
Dumb Ways To Die 3 (3D world builder + minigame rush - iOS/Android)
Dumb Ways To Draw (2D drawing puzzler - iOS/Android)
Dumb Ways To Dash (3D 3rd person racing - iOS/Android)
KIC (Keep It Cleaner) App (health & fitness app - iOS/Android)
Bloom App (wellbeing meditation app - iOS/Android)
Bubs (health pregnancy app - iOS/Android)
Game Jam Games:
These games were all made at various 48-hour game jam events over the years
thanks for stopping by!
photography and graphic design by Jay Donohue find him here